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Aminet 30
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Aminet 30 (1999)(Schatztruhe)[!][Apr 1999].iso
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playpac.lha
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PlayPac
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Lores16.init
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Text File
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1999-02-19
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6KB
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262 lines
;******************************************************************************
;* *
;* PlayPac v1.41 init file *
;* *
;******************************************************************************
;******************************************************************************
;* pac & ghost settings *
;******************************************************************************
-1 ;x offset
-1 ;y offset
;******************************************************************************
;* color settings *
;******************************************************************************
;palette files
Lores16/InGame.palette
Lores16/Blackout.palette
Lores16/Flash.palette
Lores16/HighScores.palette
;random color range
9 ;from
10 ;to
;pens
12 ;player 1
1 ;player 2
3 ;message
2 ;stats
1 ;normal text
2 ;menu title
7 ;menu text
4 ;strong text
;******************************************************************************
;* graphic files *
;******************************************************************************
;title image
Lores16/Title.iff ;do not use bigger title image than 320*64
;block images
Lores16/Wall00.iff ;walls
Lores16/Wall01.iff
Lores16/Wall02.iff
Lores16/Wall03.iff
Lores16/Wall04.iff
Lores16/Wall05.iff
Lores16/Wall06.iff
Lores16/Wall07.iff
Lores16/Wall08.iff
Lores16/Wall09.iff
Lores16/Wall10.iff
Lores16/Wall11.iff
Lores16/Wall12.iff
Lores16/Wall13.iff
Lores16/Wall14.iff
Lores16/Wall15.iff
Lores16/Empty.iff
Lores16/Pill.iff
Lores16/Power.iff
Lores16/Lamp.iff
Lores16/ExtraLife.iff
Lores16/Promote.iff
Lores16/Multi.iff
Lores16/ScoreBonus.iff
Lores16/Reload.iff
Lores16/Bonus5.iff
Lores16/Bonus10.iff
Lores16/Bonus25.iff
Lores16/Bonus50.iff
Lores16/Orange.iff
Lores16/Pear.iff
Lores16/Banana.iff
Lores16/Icecream.iff
Lores16/Hamburger.iff
Lores16/Random.iff
Lores16/Sun.iff
Lores16/ScoreShield.iff
Lores16/Teleport.iff
Lores16/PowerShield.iff
Lores16/SlowGhost.iff
Lores16/SleepGhost.iff
Lores16/FillMaze.iff
Lores16/BonusPill.iff
;candy images !!!VERY IMPORTANT!!! size must be 12*12
Lores16/Candy1.iff
Lores16/Candy2.iff
Lores16/Candy3.iff
Lores16/Candy4.iff
Lores16/Candy5.iff
Lores16/Candy6.iff
Lores16/Candy7.iff
;pac & ghost images
Lores16/EyesUP.iff
Lores16/EyesRIGHT.iff
Lores16/EyesDOWN.iff
Lores16/EyesLEFT.iff
Lores16/Ghost1UP.iff ;there must be 6 frames/brush!
Lores16/Ghost1RIGHT.iff
Lores16/Ghost1DOWN.iff
Lores16/Ghost1LEFT.iff
Lores16/Ghost2UP.iff
Lores16/Ghost2RIGHT.iff
Lores16/Ghost2DOWN.iff
Lores16/Ghost2LEFT.iff
Lores16/Ghost3UP.iff
Lores16/Ghost3RIGHT.iff
Lores16/Ghost3DOWN.iff
Lores16/Ghost3LEFT.iff
Lores16/GhostPanic.iff
Lores16/Pac1UP.iff ;there must be 8 frames/brush!
Lores16/Pac1RIGHT.iff
Lores16/Pac1DOWN.iff
Lores16/Pac1LEFT.iff
Lores16/Pac2UP.iff
Lores16/Pac2RIGHT.iff
Lores16/Pac2DOWN.iff
Lores16/Pac2LEFT.iff
;******************************************************************************
;* music files *
;******************************************************************************
Music/mod.PacTheme
Music/mod.PacInGame_1
Music/mod.PacInGame_2
Music/mod.PacInGame_3
Music/mod.PacInGame_4
Music/mod.PacInGame_5
;******************************************************************************
;* sound files *
;******************************************************************************
;Sample Event
7 ;pill
6 ;new bonus
0 ;blackout
4 ;lamp
8 ;power
3 ;extra life
9 ;promote
5 ;multi
11 ;score bonus
10 ;reload
1 ;bonus
2 ;eat ghost
1 ;fruit bonus
1 ;ice cream
1 ;hamburger
4 ;sun
12 ;wheel of fortune
12 ;score shield
13 ;slow ghost
13 ;sleep ghost
14 ;fill maze
15 ;bonus pill
;sample file , pitch
Sound/Blackout.8SVX , 440 ;0
Sound/Bonus.8SVX , 440 ;1
Sound/Go.8SVX , 440 ;2
Sound/ExtraLife.8SVX , 440 ;3
Sound/Lamp.8SVX , 440 ;4
Sound/Multi.8SVX , 440 ;5
Sound/NewBonus.8SVX , 220 ;6
Sound/Pill.8SVX , 220 ;7
Sound/Power.8SVX , 220 ;8
Sound/Promote.8SVX , 440 ;9
Sound/Reload.8SVX , 440 ;10
Sound/ScoreBonus.8SVX , 440 ;11
Sound/RndBonus.8SVX , 220 ;12
Sound/SlowGhost.8SVX , 440 ;13
Sound/FillMaze.8SVX , 349 ;14
Sound/BonusPill.8SVX , 261 ;15
;******************************************************************************
;* font *
;******************************************************************************
;!!! VERY IMPORTANT !!!
;
; 1) font must be 8*8 non-propotional
; 2) font must be located in your FONTS: directory (or assignment)
; 3) just write the name of the font without '.font' suffix
PlayPac
;******************************************************************************
;* messages (max length is 16 chars) *
;******************************************************************************
" to go"
" * Bonus" ;'Multi'-bonus
" in a row!"
"Eat Bonus"
"No Bonus"
"Paused"
"Eat'em!"
"Ok!"
"Extra Life"
"Reloaded"
"Bonus 5"
"Bonus 10"
"Bonus 25"
"Bonus 50"
"Orange"
"Pear"
"Banana"
"Icecream"
"Hamburger"
"GO!"
"No Shield"
"#%&!*$"
"Game Over"
"Well Done"
"3"
"2"
"1"
"0"
"Player 1"
"Player 2"
"No Blackouts"
"" ;Wheel of Fortune: 1st = Multi
"Score 5" ; 2nd = Score 5
"Score Shield" ; 3rd = Score Shield
"Score 10" ; 4th = Score 10
"" ; 5th = (#Candy+1)*500
"Score 25" ; 6th = Score 25
"Score Bonus" ; 7th = Score Bonus
"Score 50" ; 8th = Score 50
"Eat in a row" ; 9th = Eat in a row
"Teleport"
"Slow Ghost"
"Sleep Ghost"
"Fill Maze"
"Get Ready"